Installing DGL on M1 Max Chip

Hi! I’m trying to install DGL on my MacBook Pro with an M1 Max chip. I’m running conda install -c dglteam dgl in my CLI but getting the following error:

    Collecting package metadata (current_repodata.json): done
    Solving environment: failed with initial frozen solve. Retrying with flexible solve.
    Collecting package metadata (repodata.json): done
    Solving environment: failed with initial frozen solve. Retrying with flexible solve.
    
    PackagesNotFoundError: The following packages are not available from current channels:
    
      - dgl
    
    Current channels:
    
      - https://conda.anaconda.org/dglteam/osx-arm64
      - https://conda.anaconda.org/dglteam/noarch
      - https://repo.anaconda.com/pkgs/main/osx-arm64
      - https://repo.anaconda.com/pkgs/main/noarch
      - https://repo.anaconda.com/pkgs/r/osx-arm64
      - https://repo.anaconda.com/pkgs/r/noarch
    
    To search for alternate channels that may provide the conda package you're
    looking for, navigate to
    
        https://anaconda.org
    
    and use the search bar at the top of the page.

I saw a similar post, but was just wondering if anyone had any solutions to this? Would it be possible to install DGL on an M1 Max chip other than with Conda and the CLI? Thanks!

I think currently you can only build from source, see this github issue: Conda package for M1 MacBook · Issue #3915 · dmlc/dgl · GitHub

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