[dgl.DGLGraph.multi_update_all — DGL 0.6.1 documentation]
the picture comes from here:
(dgl.DGLGraph.multi_update_all — DGL 0.6.1 documentation)
I want to know the details of every step, I have tried my best to understand the changing process of each step, and here are some of my understanding,【 dgl.DGLGraph.multi_update_all的理解_静静_jingjing的博客-CSDN博客】 but when I verified it, I found that the characteristic h value of the node game 0 was different from what I thought.